I've been working at Bohemia Interactive for a few years now and, recently, I became Arma 3's Sandbox Design Lead. OPEN LETTERÄ«efore focusing upon changes to combat mechanics and stamina, I'd like to quickly introduce myself. We wish to tell you what we've changed in regard to hitpoints, hit reactions and stamina, and how you and your friends can use these improved game systems to gain an edge in combat situations. Recently, we've been working on some changes that will alter the in-game experience, and we'd like to make sure everyone understands our motivation for making these changes. OPSUM: Discussing iterations of Fatigue (Stamina) and Personal Protective Equipment for Nexus Update UNIT: Miloslav Cinko, Design Lead, Sandbox Design Dept.
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